Tuesday, April 17, 2012

Introducing the new Windows from Microsoft: A tragedy due to over- “simplifying” and “re-imagining”

Microsoft: “We have re-imagined Windows 8 so we can bug you, rob you of features and cheat you, and “simplify” your user experience” and “re-imagine your world”.
The chart below shows a proper break-up of features:


Windows XP

Windows 7

Windows 8

Windows RT

Re-imagined for no reason on the desktop

Can run your existing Windows programs

New Metro WinRT-apps so more Windows copies can be sold

Developers need to share paid app revenue with Microsoft

Run Android apps with Bluestacks or YouWave

Customization and choice

Productive user interface and best shell features

Usable user experience

Start Menu



Covered by Start

Covered by Start

Decent file management

Flexible file type associations




File search that works

Dumbed down “simplified” User Experience




Audio acceleration

Tailored for audio pros and musicians

Fast and reliable servicing which doesn’t take hours 

Needs to "configure updates" on startup and shutdown

Disk footprint increases to unacceptable levels after applying updates

Service packs can be slipstreamed

Backward compatibility of of system features and design

Compatibility for the most part of older programs

Perfect 100% compatibility of older programs and games

Serious workhorse computing

Is missing features from previous versions

● (List 1)
  (List 2)

● (List)

● (List)

No compromise experience (just kidding)

True no compromise experience

Customizable logon features

● (somewhat)

Ruined and buggy Task Manager

Ruined Windows Media Player

No Windows Media Player

Ruined Internet Explorer user experience

Design changes in hotfixes & service packs

Bugs are “by design” & persist throughout lifecycle

You control the operating system UI

The operating system UI controls you

Incomplete/half-baked experience

Design aesthetics

Fair but





Secure enough

Highly secure

More secure

More secure


GDI, DirectX 9

GDI, Composited DWM, DirectX 11

GDI, Composited DWM, DirectX 11.1

GDI, Composited DWM, DirectX 11.1



SMB 2, Better discovery



OS Image Deployment

Slow, HAL-dependent

Fast, HAL-independent

Fast, HAL-independent

Fast, HAL-independent

Microsoft: “Please “upgrade” as Windows XP support ends in April 2014 and Windows 7 support ends in January 2020. Eventually, you will be forced to upgrade anyways.”

Joe Average who owns iDevices: “Oh wow, this is awesome. Take my money, Microsoft”.

The conscious user: “Nice try but epic fail Microsoft. Next time, get someone back in the company, who actually understands first what software usability, consistent interface design, backward compatible design and power user experience mean.”


WndSks said...

Some GDI 2D HW acceleration is supported on 7 with WDDM 1.1 ( http://msdn.microsoft.com/en-us/library/windows/hardware/ff566559%28v=vs.85%29.aspx )

xpclient said...

Only 6 functions (BitBlt, ColorFill, StretchBlt, AlphaBlend, Cleartype fonts & TransparentBlt) out of the 100s of GDI functions are hardware accelerated in Windows 7. :)

Happy Frog said...

Just wanted to say this blog is a real(ly satisfying) "experience". :)

xpclient said...

@WndSks, although I will admit, in real-world usage, GDI/2D performance is not an issue in Windows 7 due to the improvements they made for concurrency and low DWM memory consumption. So I have removed the point comparing graphics. Windows 7 is hands down better in the graphics department.